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Th WW2OL Calibration Screen

 
   
 

     The WW2OL calibration screen is basically a filter that changes how the game sees your joysticks calibration. It is not a replacement for normal joystick calibration but a way to modify your exisiting calibration in the game only. WW2OL supports up to 4 joysticks, each with 8 seperate axes to be used all at the same time. With the Calibration Screen you can modify the Deadband and Fullband and Sensitivity on all 8 axes on all 4 joysticks in real time [meaning as soon as you change it, it's already saved]. The Calibration Screen doesn't show your current calibration of your joystick drivers, just the current WW2OL calibration filter you are using for the selected axis. You'll still need to calibrate your joystick with it's software drivers to center your joystick properly but this screen allows you to adjust the sensitivity of a joystick's axis based on that calibration.


1. The Reset Calibration Button - Pressing this button will reset the sensitivity curve, deadband, and fullband on all axes on all joysticks back to neutral.


2. Joystick Selection - Check the appropriate box for the joystick you want to change the calibration on.


3. Axis Selction - You can only modify one axis at a time on one joystick. To switch between axes, simply hit the appropriate button for the axis you want and it will highlight yellow.


4. Sensitivity Screen - This screen shows a sensitivity graph with the sensitivity curve representing what INPUT VALUE is assigned to which POSITIONAL VALUE along just HALF the joystick axis but what is shown or changed on this half of the joystick axis is mirrored on the other half of the axis (which is not shown). The numbers on the graph along the bottom of the screen from left to right indicate the POSITIONAL VALUE [this number represents where the joystick is positioned. normally, -1000 to 0 to 1000 (in the case of the x-axis this means joystick full left(-1000) to center(0) to full right(1000)), but only half of the joystick postion is shown here. 0 to 1000 (in the case of the x-axis, joystick center(0) to full right side(1000)). this is explained further in the next section], while the numbers from bottom to top on the left side of the screen indicate the INPUT VALUE [0 to 100, this number is what the game uses to control the function that the axis is assinged to in the vehicles keymap. for example, if the joystick axis is set to the throttle function an INPUT VALUE of 100 would mean full throttle] and where they intersect is shown as the Sensitivity Curve. So by changing the Sensitivity Curve you change what INPUT VALUE is set to which POSITIONAL VALUE.


5. Deadband Slider - This slider controls where the INPUT VALUE begins to be read on the joystick next to the joystick center. It is represented in the sensitivity screen by the yellow line abovethe slider and the actual joystick position it is set at is shown in the deadband indicator box. Any movement of the joystick before this line is read as zero input. This is useful to give your joystick a little play around joystick center so random twitching by you or the joystick spiking doesn't make the position jump on the screen. It basically increases the size of your joystick center. Remember that you are changing both sides of the joystick center, tho the screen only shows one side.


6. Fullband Slider - This slider controls where the INPUT VALUE ends being read on the joystick next to where the joystick is fully positioned to either far side of the axis. It is represented in the sensitivity screen by the red line above the slider and the actual joystick it is set at is shown in the fullband indicator box. Any movement of the joystick after this line is read as 100% input. This is useful in shortening the length you need to move the joystick to get to 100% input [where normally it would be read as 100% only when you fully push the joystick to one side]. It basically decreases the range of your joystick's throw. Remember you are reducing the width of both ends of the joystick axis, tho the screen only shows one side.


7. Deadband Indicator - The number in the box shows where the deadband is set on the physical position of the joystick. [the physical position is shown as the graph line 0-1000 along the bottom of the sensitivity screen, with 0 being joystick center and 1000 being the joystick fully extended to one side of the axis]. So if the deadband is set to 100, you have a 10% deadband on that axis since 100 is 10% of 1000.


8. Fullband Indicator - The number in the box shows where the fullband is set on the physical position of the joystick. [the physical position is shown as the graph line 0-1000 along the bottom of the sensitivity screen, with 0 being joystick center and 1000 being the joystick fully extended to one side of the axis]. So if the fullband is set to 900, you have a 10% fullband on that axis since 900-1000=100 and 100 is 10% of 1000..


9. Sensitivity Controller Box - The red box allows you to adjust the Sensitivity Curve. It basically is just something to grab onto to move the line....


10. Scaling (sensitivity) Curve - This line shows what INPUT VALUE is set to which POSITIONAL VALUE [joystick position]. when the line has no curves such as in the picture above, the INPUT VALUE is spread evenly along all points of the joystick position [POSITIONAL VALUE]. this does not mean that your joystick driver calibration is perfect but that WW2OL is not modifying the calibration.

Date added: 2007-07-20 18:36:30    Hits: 496

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