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Open positions at Burning Man Studios (non-profit) (1 viewing) (1) Guest
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TOPIC: Open positions at Burning Man Studios (non-profit)
#1402
andreasatbms (User)
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Open positions at Burning Man Studios (non-profit) 10 Months, 2 Weeks ago  
Team name:
Burning Man Studios

Project name:
Conquest of Heroes

Brief description:
Its theme is a mix of a comic book, sci-fi and militaristic FPS taking place in the year 2020. Production of CoH started November 2007.

Target aim:
Retail. Priority one is making a tech demo and start looking for investors and publishers, to afford the licenses for Unreal Engine 3.

Compensation:
None

Technology:
The game is being made for Pc using Unreal Engine 3, Maya, 3ds max, Photoshop and c++ mainly. Licenses for UE3 are not yet purchased.

Talent needed:

Common for all our positions is that you will need a good command of english. We're looking for enthusiastic, committed and motivated people in any department (apart from audio).
If you're talented then contact us and we'll see if we can make room for you!

Team structure:
We have 1 producer, 1 production manager, 1 lead designer, 1 lead + 4 programmers, 1 lead + 3 3d modelers, 1 lead + 2 mappers, 1 sound designer and 1 composer.
My job as a production manager is making sure things run smoothly and get done at given deadlines.

Website:
http://www.burningmanstudios.com

Contacts:
To apply: send 3 more relevant work samples (preferably linked as an online portfolio), resumé and cover letter to This e-mail address is being protected from spam bots, you need JavaScript enabled to view it . Make sure you state what position(s) you're applying for and why you want to join.

Previous Work by Team:

Sound designer
http://www.romeoknight.net/Stuff/CoH_WIP_25-10-07.mp3
http://www.romeoknight.net/agravic/FLAM_PLAYER_REP/mp3/Orchestral.mp3
http://www.romeoknight.net/agravic/FLAM_PLAYER_REP/mp3/Romeo%20Knight%20-%20Turtle.mp3

Composer
http://www.nathanallenpinard.com/music/Voice.mp3
http://www.nathanallenpinard.com/music/Wasteland.mp3
http://www.nathanallenpinard.com/music/The_Judgement.mp3

Additional Info:
You can get to know us better by reading the 10 weekly articles on Gamertell! http://www.gamertell.com/gaming/comment/burning-ambition-part-1-start-burning-your-dreams-into-reality/

Feedback:
ANY
 
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Last Edit: 2008/03/03 10:29 By andreasatbms.
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#1483
andreasatbms (User)
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Re:Open positions at Burning Man Studios (non-profit) 10 Months, 2 Weeks ago  
I am happy to inform that the position as Story board artist has been filled!
 
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#1484
Uriel (Moderator)
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Gender: Male FabolousASA Location: Michigan Birthdate: 1982-03-11
Re:Open positions at Burning Man Studios (non-profit) 10 Months, 2 Weeks ago  
I got a question. Why are you guys pushing for the UE3?
It's no argument that it's good. But with crytek's engine is not only cheaper but is compatible for low end and high end gamers alike.
 
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#1501
andreasatbms (User)
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Re:Open positions at Burning Man Studios (non-profit) 10 Months, 1 Week ago  
the Crysis engine is a great tool, but Unreal Engine 3 meets our technical, visual, artist and user friendly needs.
 
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#1523
andreasatbms (User)
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Re:Open positions at Burning Man Studios (non-prof 10 Months, 1 Week ago  
I am happy to inform that one of the positions as 3D modeler has been filled!
 
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#1677
andreasatbms (User)
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Re:Open positions at Burning Man Studios (non-prof 9 Months, 3 Weeks ago  
I am happy to inform that one of the positions as character artist has been filled!
 
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#2068
andreasatbms (User)
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Re:Open positions at Burning Man Studios (non-prof 8 Months, 2 Weeks ago  
 
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#2207
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Re:Open positions at Burning Man Studios (non-prof 7 Months, 1 Week ago  
You can get to know us better by reading the 10 weekly articles on Gamertell! http://www.gamertell.com/gaming/comment/burning-ambition-part-1-start-burning-your-dreams-into-reality/
 
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