Team name:
Burning Man Studios
Project name:
Conquest of Heroes
Brief description:
Its theme is a mix of a comic book, sci-fi and militaristic FPS taking place in the year 2020. Production of CoH started November 2007.
Target aim:
Retail. Priority one is making a tech demo and start looking for investors and publishers, to afford the licenses for Unreal Engine 3.
Compensation:
None
Technology:
The game is being made for Pc using Unreal Engine 3, Maya, 3ds max, Photoshop and c++ mainly. Licenses for UE3 are not yet purchased.
Talent needed:
Common for all our positions is that you will need a good command of english. We're looking for enthusiastic, committed and motivated people in any department (apart from audio).
If you're talented then contact us and we'll see if we can make room for you!
Team structure:
We have 1 producer, 1 production manager, 1 lead designer, 1 lead + 4 programmers, 1 lead + 3 3d modelers, 1 lead + 2 mappers, 1 sound designer and 1 composer.
My job as a production manager is making sure things run smoothly and get done at given deadlines.
Website:
http://www.burningmanstudios.com
Contacts:
To apply: send 3 more relevant work samples (preferably linked as an online portfolio), resumé and cover letter to
This e-mail address is being protected from spam bots, you need JavaScript enabled to view it
. Make sure you state what position(s) you're applying for and why you want to join.
Previous Work by Team:
Sound designer
http://www.romeoknight.net/Stuff/CoH_WIP_25-10-07.mp3
http://www.romeoknight.net/agravic/FLAM_PLAYER_REP/mp3/Orchestral.mp3
http://www.romeoknight.net/agravic/FLAM_PLAYER_REP/mp3/Romeo%20Knight%20-%20Turtle.mp3
Composer
http://www.nathanallenpinard.com/music/Voice.mp3
http://www.nathanallenpinard.com/music/Wasteland.mp3
http://www.nathanallenpinard.com/music/The_Judgement.mp3
Additional Info:
You can get to know us better by reading the 10 weekly articles on Gamertell!
http://www.gamertell.com/gaming/comment/burning-ambition-part-1-start-burning-your-dreams-into-reality/
Feedback:
ANY