The combat in Twilight War: After The Fall centers around player vs. player(PvP)as well as player vs. environment(PvE) with a first-person fighting system.
Players can choose to align themselves with any number of factions with various agendas and backgrounds or they stay neutral. Characters can engage in mercantile pursuits – buying, selling, trading, repairing, and creating items in the game or even becoming a medic. This is the best way to gain money and expertise in something other than combat.
Exploration is also a large part of the game. Missions and curiosity will take you to new and exciting places. Exploration is the best way to learn the world and get along in it. Missions may require you to steal or find something, provide courier service across hostile outland terrain, defend your Alliance’s holdings from intruders, raid an enemy faction, or scavenge from the ruins of a Mutant haunted Pre-Fall city.
Social interaction is also a large part of the game. Only those with medical skills can heal your wounds. Only those that can train animals can provide you with mounts. When your vehicle is damaged, you must find a mechanic to repair it. Though most things can be found by talking with non-player characters, it is often cheaper and more convenient to use the skills of other players. Want to take out that nest of viral zombies? You will probably need to convince several others to help.