Gunz is an international anime-style game where players can perform exaggerated, gravity-defying action moves, including wall running, flipping, tumbling, and blocking bullets with swords. Gameplay "styles" in Gunz has evovled and been broken down into several categories:
In GunZ, "Korean-Style" (also commonly known as K-Style) is a style of play based on several glitches within GunZ, and is a form of emergent gameplay. Like in several fighting games such as Street Fighter, this allows a player to cancel certain character animations, thus creating complex combo moves. Because it's based on several programming oversights, people using Korean-Style were often considered to be cheating, but now the style is generally accepted, as the GunZ 2005 trailer features Korean players actively using K-Style. The name "Korean-Style" was named after the player "Korean". "K-Stylers" must use swords or kodachis, because although any other melee weapon can also cancel certain character animations, these weapons can cancel a slash animation by beginning the animation to switch their weapon, which is the basis of many glitch techniques.
Players playing without using Korean-Style are said to be using "European-Style" (E-Style), which is a style in which the player does not use canceling and only uses the core techniques for movement, and plays similarly to a normal first-person shooter game. A player who uses cancelling but does not use a sword is said to be using "Dagger-Style" (D-Style). Korean-Style, however, is the most popular fighting style in GunZ, either in full or in the use of certain moves because it creates a quicker pace for the game.
Although a highly experienced European-Styler can compete with a Korean-Styler, they may be called a "sprayer" derogatively, since many European-Stylers use automatic weapons, most of which are inaccurate due to their large spread (although several automatic weapons are some of the most accurate weapons in the game). Daggers are lightweight in comparison to swords and allow a player to dash often with more ease. However, the dagger cannot be used to block, and cannot cancel a stab animation by switching to another weapon, limiting its usefulness in comparison to using a sword.